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Portrait of Henk Redfang

Henk Redfang

Level 5 Half-Orc · Fighter (Champion) · Soldier · Lawful Neutral · age 34

2014 · 5e

A broad half-orc with pitted, scarred grey-green skin, a missing top of his left ear, and a deep notch in his right tusk. He wears a simple steel breastplate polished to a dull gleam and carries a longsword that is clearly well-maintained. His eyes are weary but focused, and he moves with the economy of a man who has learned to conserve every motion.

18
Armor Class
44
Hit Points
30 ft
Speed
5d10
Hit Dice
+2
Initiative
+3
Prof. Bonus
14
Passive Perc.
STR
19
+4
DEX
14
+2
CON
14
+2
INT
8
-1
WIS
12
+1
CHA
10
+0

Saving Throws

  • Strength +7
  • Dexterity +2
  • Constitution +5
  • Intelligence -1
  • Wisdom +1
  • Charisma +0

Skills

  • Athletics (STR) +7
  • Intimidation (CHA) +3
  • Perception (WIS) +4
  • Survival (WIS) +4

Attacks

AttackBonusDamage
Greatsword+72d6 + 4 slashing
Javelin+71d6 + 4 piercing
Javelin (thrown)+71d6 + 4 piercing
Unarmed Strike+71 + 4 bludgeoning

Proficiencies & Languages

Armor: All armor, Shields

Weapons: Simple weapons, Martial weapons

Tools: One type of gaming set, Vehicles (land)

Languages: Common, Orc

Equipment

  • Chain mail
  • Greatsword
  • Shield
  • Javelin (5)
  • Dungeoneer's pack

Features & Traits

Fighting Styleclass

You adopt a fighting style as your specialty (e.g. Defense, Dueling, Great Weapon Fighting, Archery).

Second Windclass

On your turn, use a bonus action to regain 1d10 + your fighter level hit points. Once per short or long rest.

Action Surgeclass

On your turn, you can take one additional action on top of your regular action. Once per short or long rest.

Martial Archetypeclass

At 3rd level you choose an archetype (Champion) that grants features now and at higher levels.

Extra Attackclass

You can attack twice, instead of once, whenever you take the Attack action on your turn.

Menacingrace

You gain proficiency in the Intimidation skill.

Relentless Endurancerace

When reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once per long rest.

Savage Attacksrace

When you score a critical hit with a melee weapon, you can roll one of the weapon’s damage dice one additional time.

Improved Criticalclass

Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.

Military Rankbackground

Soldiers loyal to your former military organization still recognize your authority; you can invoke your rank for access and assistance.

Ability Score Improvementclass

Increase your ability scores: +2 STR.

Character Profile

PersonalityHolds himself to a strict personal code of honour, never breaking a contract or killing an unarmed opponent. · Counts his money obsessively after every job, unable to shake the habit of a man who once had nothing.
IdealRedemption. Every life I take from now on must buy safety for those who cannot fight.
BondI owe a life-debt to the elder of the village of Glenwood, who gave me shelter when I was a fugitive. I will protect that village until my debt is paid.
FlawI cannot refuse a plea for help from a village, even when the pay is poor or the odds are impossible.
BackstoryI was a champion pit fighter in the arenas of the northern city of Ashvale, famous for never losing a blood match. But after a rigged fight where I was ordered to kill a drugged opponent, I refused and instead helped him escape—earning a bounty on my head. Now I travel the frontier, hiring out my sword to protect isolated villages, trying to earn enough coin to one day buy my freedom from the past.
SecretI carry a small pouch of soil from the drugged fighter's homeland; I promised to scatter it on his grave if he dies before I can return to Ashvale.
Session 1 GoalRide for the village of Oakhaven, which has sent word of a bandit raid due in three days—I need to assess their defenses and hire local hands to supplement my blade.

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