⚔️ Roll Up a Character
✓ SavedYour character has a permanent link:…/character/forge_3p0q240j
Export to VTT:
Portrait of Darion Dunmore

Darion Dunmore

Level 5 Human · Monk (Warrior of the Open Hand) · Acolyte · Lawful Good · age 29

2024 · 5.5e

A lean, sun-bronzed human with close-cropped black hair and a faint, crescent-shaped scar on his left temple. His calloused hands are wrapped in frayed linen, and he wears a simple brown tunic and loose trousers. His eyes are grey-green, calm but watchful.

14
Armor Class
33
Hit Points
30 ft
Speed
5d8
Hit Dice
+2
Initiative
+3
Prof. Bonus
12
Passive Perc.
STR
15
+2
DEX
15
+2
CON
13
+1
INT
8
-1
WIS
15
+2
CHA
11
+0

Saving Throws

  • Strength +5
  • Dexterity +5
  • Constitution +1
  • Intelligence -1
  • Wisdom +2
  • Charisma +0

Skills

  • Acrobatics (DEX) +5
  • Athletics (STR) +5
  • Insight (WIS) +5
  • Religion (INT) +2

Attacks

AttackBonusDamage
Dart+51d4 + 2 piercing
Unarmed Strike+51d6 + 2 bludgeoning

Proficiencies & Languages

Armor:

Weapons: Simple weapons

Tools: One type of artisan's tools or one musical instrument, Calligrapher's Supplies

Languages: Common

Equipment

  • Dart
  • Dungeoneer's Pack

Features & Traits

Martial Artsclass

You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons, and your unarmed strike damage is 1d6. You can make one unarmed strike as a bonus action.

Unarmored Defenseclass

While you wear no armor and use no Shield, your base AC equals 10 + your Dexterity modifier + your Wisdom modifier.

Monk's Focusclass

You gain Focus Points (equal to your Monk level) that fuel Flurry of Blows, Patient Defense, and Step of the Wind; they recharge on a Short or Long Rest.

Unarmored Movementclass

Your Speed increases by 10 feet while you wear no armor or Shield (the bonus grows as you level).

Uncanny Metabolismclass

Once per Long Rest, when you roll Initiative you can regain all Focus Points and some hit points.

Monk Subclassclass

You choose a Monk subclass (e.g. Warrior of the Open Hand), which grants features now and at higher levels.

Deflect Attacksclass

As a Reaction, reduce the damage of a Bludgeoning/Piercing/Slashing attack by 1d10 + DEX + Monk level; if reduced to 0 you can spend Focus to redirect it.

Slow Fallclass

As a Reaction when you fall, reduce the falling damage by five times your Monk level.

Extra Attackclass

You can attack twice whenever you take the Attack action on your turn.

Stunning Strikeclass

Once per turn when you hit with an attack, you can spend 1 Focus Point to force a Constitution save or Stun the target until the start of your next turn.

Resourcefulrace

You gain Heroic Inspiration whenever you finish a Long Rest.

Skillfulrace

You gain proficiency in one skill of your choice.

Versatilerace

You gain an Origin feat of your choice.

Open Hand Techniqueclass

When you hit with a Flurry of Blows attack, you can impose one effect: knock Prone, push 15 feet, or deny Reactions until the end of your next turn.

Origin Feat: Magic Initiate (Cleric)background

Your background grants the Magic Initiate (Cleric) feat (a 2024 Origin feat).

Ability Score Improvementclass

Increase your ability scores: +1 DEX, +1 WIS.

Character Profile

PersonalityI measure my words carefully, often pausing to breathe before speaking. · I have a compulsive need to align my posture and surroundings before any serious action.
IdealBalance. Every action must weigh its consequence, even in pursuit of justice.
BondThe monastery where I trained was burned down by a corrupt lord's soldiers; I carry a single unburnt wooden prayer bead as a reminder.
FlawI cannot ignore an injustice, even when intervening would endanger innocents or myself.
BackstoryDarion was a foundling raised in a secluded monastery dedicated to the open hand, where he learned discipline and martial arts as a path to inner peace. When the local baron's men razed the monastery for harboring dissidents, Darion escaped into the wilderness, his world shattered. Now, following a vision from the monastery's abbot in a dream, he travels to the city of Millhaven to find the baron's former treasurer, who holds a list of other hidden sanctuaries that may be in danger.
SecretHe was the one who inadvertently led the baron's men to the monastery; he had mentioned the monastery's location to a traveler he trusted, not knowing the traveler was a spy.
Session 1 GoalFind the treasurer's last known location — a rundown inn called The Copper Kettle in Millhaven's waterfront district.

Want a character like Darion Dunmore?

Roll up your own complete D&D 5e character — with backstory — in seconds. Free, no login.

Roll Up a Character →