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Portrait of Burgell Murnig
Character NameBurgell Murnig
Class & LevelDruid (Circle of the Land) 5 · 5e
BackgroundHermit
RaceGnome (Rock Gnome)
AlignmentNeutral Good
Player Name
Experience
STR
8
-1
DEX
14
+2
CON
14
+2
INT
14
+2
WIS
17
+3
CHA
10
+0
Armor Class13
Initiative+2
Speed25 ft
Prof. Bonus+3
Passive Perc.13
Hit Points38
Hit Dice5d8

Saving Throws

-1Strength
+2Dexterity
+2Constitution
+5Intelligence
+6Wisdom
+0Charisma

Proficiencies & Languages

Armor: Light armor (nonmetal), Medium armor (nonmetal), Shields (nonmetal) · Weapons: Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears · Tools: Herbalism kit, Herbalism kit · Languages: Common, Gnomish

Attacks & Spellcasting

NameAtkDamage / Type
Unarmed Strike+21 - 1 bludgeoning
Spell save DC 14 · Spell atk +6 · WIS — spell list below

Equipment

  • Wooden staff
  • Leather armor
  • Explorer's pack
  • Herbalism kit
  • Druidic focus

Personality Traits

I speak to animals as if they were my equals, often forgetting that others don’t understand them. · I hoard bizarre ingredients for my remedies, smelling plants and tasting soil even in polite company.

Ideals

Balance. Every creature, from the smallest beetle to the largest oak, has its place—and I will tip no scale without cause.

Bonds

The Whispering Grove, a hidden glade where I learned the old songs, must never fall to axe or flame.

Flaws

I trust the word of any animal over that of a humanoid, leading me into foolish bargains.

Skills

+2AcrobaticsDEX
+3Animal HandlingWIS
+2ArcanaINT
-1AthleticsSTR
+0DeceptionCHA
+2HistoryINT
+3InsightWIS
+0IntimidationCHA
+2InvestigationINT
+6MedicineWIS
+5NatureINT
+3PerceptionWIS
+0PerformanceCHA
+0PersuasionCHA
+5ReligionINT
+2Sleight of HandDEX
+2StealthDEX
+6SurvivalWIS

Features & Traits

Druidic · Spellcasting · Wild Shape · Druid Circle · Gnome Cunning · Artificer's Lore (Rock Gnome) · Tinker (Rock Gnome) · Bonus Cantrip · Natural Recovery · Circle Spells · Discovery · Ability Score Improvement

Backstory

Burgell was the quiet herbalist of the Murnig clan, known for his potent teas and his gift for coaxing mushrooms from stone. But when a logging baron’s men burned his glade to clear timber, he fled into the deep woods and lived as a hermit, speaking only to the beasts. He emerges now because the baron’s son has returned to finish the job—and a desperate owl brought Burgell a torn map showing the last unspoiled grove.

Spells

Cantrips: Druidcraft, Guidance, Shillelagh

Spells: Entangle, Goodberry, Healing Word, Pass Without Trace, Moonbeam, Conjure Animals, Call Lightning, Dispel Magic

One-page summary. Tip: in the print dialog, choose “Save as PDF” to keep a copy. Built on SRD 5.1 / 5.2.